Browser-based · phone & desktop

Walk through a listing before you ever book a viewing.

lynxmonde puts real properties on a real map — from clean blueprints to richly furnished 2D scenes — so buyers and renters can explore a place instead of scrolling a photo gallery.

Shipping first

Two views of every lot. Full 3D comes later.

The first wave keeps the world flat on purpose — fast to build, fast to load, and honest about scope.

Map

A real city, block by block. Streets and parcels generated from OpenStreetMap — walk the actual grid your listing sits on.

Blueprint

The fast tier. A clean architect's schematic — walls, rooms, dimensions. Ships in minutes, not days.

Rich 2D

The showcase tier. Furnished, lit, and styled top-down scenes — more than a floor plan, still fast to produce.

Full walkable 3D interiors are on the roadmap. That's a heavier build, and it's getting its own research track before it ships.

The rich 2D view

More than a blueprint. Still fast to build.

Floors, furniture, and light, laid out to scale and styled like a real top-down scene — the tier most listings will actually use, and the one built to look good on any screen.

Asset Studio

Turn a photo of a sofa into a real, scaled object.

Every chair, lamp, and rug in lynxmonde is an asset. There are three ways to make one, and you can mix all three on the same lot.

Manual

Build it by hand. Draw or import a 2D asset yourself in the Studio — full control, no AI involved.

MCP

Hand it to an LLM. lynxmonde exposes an MCP interface, so an AI agent can create or edit assets programmatically on your behalf.

Vision model

Photograph it. lynxmonde generates the 2D asset, estimates real dimensions like 2.0m × 0.5m, and assigns the properties that drive how it behaves in the space.

PHOTO 2.0m 0.5m SCAN SEATING 2.0 × 0.5m ASSET

The dashed badge only appears on assets flagged as high-value — it marks provenance, not a marketplace listing.

Provenance

High-value pieces — art, heirlooms, anything insured — can be minted as an NFT tied to the physical object. It's not for sale. It exists to prove what it is, and it can be rented between lots.

Always overridable

Every AI step here is a suggestion, not a requirement — correct it by hand, or skip it entirely and save the cost.

Lot Editor

Build and furnish a lot like a home, not a form.

Draw walls, resize rooms, and drop assets from the Studio into place. It's build-and-buy mode in the spirit of The Sims and Paralives — aimed at a real floor plan instead of an imaginary one. Furniture snaps to grid, the rich 2D preview updates instantly, and a finished lot hands straight to a listing.

BUILD BUY SEATING LIGHTING snapped to grid

AI drafts it. You always finish it.

Mapping a street, generating an asset, dimensioning a sofa, laying out a first pass of a room — lynxmonde can do all of it automatically, and every result stays fully editable by hand.

One world, any screen

Built for a browser tab, tuned for a thumb.

No install, no plugin. The same map and the same lot, whether it's open on a phone on a train or a widescreen desktop.

Roadmap

What ships, and in what order.

WAVE 01

Map, Blueprint & Rich 2D

The OpenStreetMap city, both flat rendering tiers, the Lot Editor, and the Asset Studio — manual, MCP, and vision-model creation.

WAVE 02

Rentals & the open market

Booking and payments, in-world billboards, and an asset marketplace open to outside creators.

RESEARCH

Full 3D & multiplayer tours

Walkable interiors and live, shared visits — scoped as its own track, shipped when it's ready.